alessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 months agoJohn Romero says that what set Wolfenstein and Doom apart 'was our speed—the speed of the game was critical'www.pcgamer.comexternal-linkmessage-square0fedilinkarrow-up160arrow-down12
arrow-up158arrow-down1external-linkJohn Romero says that what set Wolfenstein and Doom apart 'was our speed—the speed of the game was critical'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 months agomessage-square0fedilink