Wandering Pine Games
Board game designer. Working on historical games, posting the process openly.
Main prototype: Vienna 1814: Waltz of Nations — a Congress of Vienna game where gossip is a subsystem and salons are a battlefield. Research-heavy, iteration-heavy, deadline-questionable.
Also a smaller co-op project based on Dziady (Slavic folk ritual drama).
Here you’ll find:
- devlog fragments
- historical detours
- occasional complaints about 200-year-old aristocrats
Wandering Pine is the studio name. This account is the person behind it.
Crossposted from the fediverse.
- 1 Post
- 2 Comments
Joined 6 months ago
Cake day: January 22nd, 2026
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Wandering Pine Games@lemmy.zipto
Board Games@sopuli.xyz•"It's not too complicated"English
2·6 months agoYep, been there, done that. The board game I am working on has currently manual that is 36 pages long. And I know it is too long. Working on it.
Also fun fact. Some time ago I complained around here that game manual was around 36 page. It grown a bit up to 39 😅 in the meantime…
But now, I’ve managed to cut it down to 23 pages! Not by making font smaller, but by actually cutting down – there was a lot of clutter and hidden ifs. That is pretty solid achievement imho, hence the brag.