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Joined 7 months ago
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Cake day: December 5th, 2023

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  • Still behaving a little wonky, though functional. I had to reload this post before comments showed up, but then they showed up fine. Can still upvote/downvote though, and obviously I can post since I’m making this comment via the “old”/MLMYM interface.

    EDIT: Oh, also I couldn’t edit my comment until I reloaded the page. Originally I was going to edit to say that I had to log out and log back in again before “old” would function correctly.

    EDITx2: It also took several presses of the Save button before my edit actually went through.




  • There’s usually both a time and severity limit to what magic can heal. It works differently depending on the system, but generally the longer it’s been since the injury or the worse the injury was, the more advanced magic required to fix it. You can’t just dump more magic on it either, it’s gonna take more talented spellcasters with specific skills, e.g. the difference between someone with first aid knowledge and a trained neurosurgeon. Bad enough and you’re getting into “there is literally one person in the entire world who can do this and they’re busy” territory.

    That’s assuming it’s a simple injury and not a curse or the like. That’s also assuming it’s not a disability from birth; regeneration isn’t going to do a damn thing if the body’s natural state is lacking a sense or an appendage.