Hey Rat Punchers, Happy New Year!
As always, I like to write a blog post at the start of the year to recap, summarize my current plans for Shattered, and share what my main priorities are for the coming year. This post starts with a year in review, and then lists the major changes and additions that I have planned for Shattered Pixel Dungeon in 2026 and beyond!



I like most of the new art, but as a colorblind person, the new scroll and runestone art is a lot harder to differentiate (the stones in particular basically all look identical to me). Maybe there could be an option to keep the old-style art if preferred?
FWIW, I’ve always had trouble telling apart amber, golden, and jade potions, so if I have to, I’ll learn to live with it.
I think they do a better job conveying shape but otherwise I agree with you that the runestone sprites are a fairly steep visibility and contrast downgrade. None of these sprites are final and I agree that’s something that should be adjusted before release. I do plan to listen to feedback and adjust of course, but I generally do not add toggled to revert updates.