• slowmolaggins
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    1 day ago

    Despite it being AI, I really don’t have much of a problem with implementation like this. It sounds like the rest of the game is made by humans. Having a clippy-type companion that offers tips for your class or forward progress tips based on previous progress, the idea has potential. AI has the potential to be extremely helpful in guidance. The issues come from building the infrastructure using AI. We shouldn’t be using it to create, but to enhance what has already been created. AI is a tool, not a solution.

    • Jomega@lemmy.world
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      1 day ago

      Yeah, until chatty slime tells you to talk to a nonexistent NPC and you spend countless hours trying to find a character he made up.

      • Echo Dot@feddit.uk
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        12 hours ago

        That’s my problem with this idea. As a game developer I want every aspect of my game to be defined I don’t want some rogue element doing random things that I cannot predict or account for.

    • iamthetot@piefed.caOP
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      1 day ago

      GenAI is a fancy text predictor. It can and will make shit up, because it simply does not know what it is saying. Why would an assistant the likes of which you suggest not just be scripted “traditionally”?