I get that they’re successful, and it’d be fantastic if this became the trend. But Battlefield and Call of Duty sell consistently with much less development effort and a lot lower risk of flopping.
It looks like Call of Duty is typically 3 year development cycles, and one took only 1.5 years. Baldur’s Gate took 6 years.
I get that they’re successful, and it’d be fantastic if this became the trend. But Battlefield and Call of Duty sell consistently with much less development effort and a lot lower risk of flopping.
It looks like Call of Duty is typically 3 year development cycles, and one took only 1.5 years. Baldur’s Gate took 6 years.