As a player who’s played 4U, GU, World, and Rise; I’m kind of okay with that loss. The hunting side of things was always very weak and unintuitive (to me).
I think putting more emphasis on interactions with the world kind of help justify the existence of the open world - but more emphasis on finding and tracking monsters just seems like a step in a direction the teams - historically - haven’t been the best at.
This is just my opinion, though - shame to see a part you liked about the games being reduced.
As a player who’s played 4U, GU, World, and Rise; I’m kind of okay with that loss. The hunting side of things was always very weak and unintuitive (to me).
I think putting more emphasis on interactions with the world kind of help justify the existence of the open world - but more emphasis on finding and tracking monsters just seems like a step in a direction the teams - historically - haven’t been the best at.
This is just my opinion, though - shame to see a part you liked about the games being reduced.