The fan favorite, extra T H I C C, channeling the sheer power of the sun to tickle enemies lightly with it - Wisp!

Release date: 2019-05-22

Passive: Wisp weaves between dimensions whilst she is airborne, gaining a cloak that renders her and her Companions completely invisible to enemies indefinitely until she lands or fires a weapon.
Reservoirs - Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Haste Mote grants increased movement and attack speed. Vitality Mote increases maximum health and heals over time. Shock Mote stuns nearby enemies.
Wil-O-Wisp - Cast forward a spectral image of Wisp to confuse and distract enemies. Reactivate to travel to its position. Hold to have the image travel faster and teleport to its position on release.
Breach Surge - Open a dimensional breach to overwhelm nearby enemies and cause them to release aggressive Surge sparks when damaged. Wisp may also target a Reservoir to teleport to it and double the range of the surge.
Sol Gate - Open a portal to the sun to irradiate enemies with a devastating beam of pure solar plasma.

Acquisition: Main and components blueprints are acquired from defeating the Ropalolyst on The Ropalolyst, Jupiter.

  • SolOrion@sh.itjust.works
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    5 months ago

    Add to that a free ability slot to Helminth over and you can easily slot in Roar or Pillage to deal with armor

    Which ability is usually the one you drop?

    • underisk@lemmy.ml
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      5 months ago

      Fourth ability is what most people drop. Second choice is usually ability two but it’s a pretty distant second.

    • Keegen@lemmy.zipOP
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      5 months ago

      Her 4th, I even joked about it in the first paragraph. Cool as it sounds, Sol Gate is absolutely useless, it’s an energy hog that does tickles of damage. You’re far better off replacing it with something that benefits from what Wisp usually already mods for, power strength and duration.