• adriaan@sh.itjust.works
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    1 year ago

    Can’t really expect developers to account for 100× slower file loads with maps and assets streaming in, so it makes sense. SSDs aren’t really less available either. The only issue is that games these days are enormous in terms of disk space requirements.

  • odseey@lemmy.world
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    1 year ago

    Cyberpunk 2077 will not stop working on hard drives, but the company will stop active support and testing of the game on the HDD. Ultimately, players may encounter performance issues or bugs.

    so not an actual hard requirement, but more like an indication that it won’t work as intended.

  • gh0stcassette@kbin.social
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    1 year ago

    I imagine you could still run it off an HDD, it’d just take forever to load. In game everything is in RAM though, so unless you have less than the recommended RAM or have a bunch of apps in the background, it’ll be be just as playable (if you don’t care about long load times)

      • Anon2971@kbin.social
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        1 year ago

        by the time Star Citizen releases Musk will have made several trips to Mars and we will be literal star citizens

          • Zana@kbin.social
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            1 year ago

            Dude makes more money than any of us will see in our lifetime by doing the minimum work he can. He’s not killing that golden goose by releasing the game.

            • YMS@kbin.social
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              1 year ago

              It’s less the money for him, I guess. He’s really into working on projects forever. Not like bringing them to a releasable state and then gradually improving, but working on detail after detail, just to come up with new details. That’s true love to detail, just at the mere cost of never finishing.