It’s absolutely necessary to play the game with 15 fps drops. Miyazaki intended this for us to immersively experience the flimsy pocket dimension that Yharnam and its associated areas exist in.As characters increasingly imbibe more of the old blood and gain insight, their save file size increase. The increased load times is mimetic of the good hunter’s cognitive slowing as their brain lacks the computing ability to understand their world. This is why the cut scenes (where we cinematically experience the game outside of controlling the player) generally run at an appropriately cinematic 30fps. The hunter’s madness is also paralleled by the chonky PS4’s overheating when going through extended periods of play.Consequently the only bloodborne port that would be appropriate is one with decreased performance such as a ps3 port or perhaps as a mobile battle royale.

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