it’s also worth mentioning that JPEG was designed for photographs, where there’s a very high likelihood that each pixel of an image will be a different colour to those immediately next to it. Because of this, JPEG not only has higher file sizes for text and 2d graphics/pixel art than PNG and especially a compressed SVG (which would far and away be the best method of representing the mario image - it’s close to the same “tile” thing but transferrable and well supported), but it also results in artifacts and lower quality of the image.
it’s also worth mentioning that JPEG was designed for photographs, where there’s a very high likelihood that each pixel of an image will be a different colour to those immediately next to it. Because of this, JPEG not only has higher file sizes for text and 2d graphics/pixel art than PNG and especially a compressed SVG (which would far and away be the best method of representing the mario image - it’s close to the same “tile” thing but transferrable and well supported), but it also results in artifacts and lower quality of the image.