Recently finally gotten around to playing Lies of P, and I’ve been enjoying my time a lot - I’d probably put it right between Sekiro and Bloodborne for my favourite Soulslikes. The boss fights have been pretty cool throughout the playthrough. However, the last few bosses, especially Laxasia and Simon, have been kicking my teeth in, so I used a summon to kill both easily.

Now, when people complain about players not playing “the right way” - aka bashing your head in for 10 days straight, using melee only, no summons, magic, cheese, whatever - I’m the first to say that it doesn’t matter how people play the game as long as they enjoy it and that they don’t have to prove they’re “more” of a gamer than someone who did adhere to these self-imposed rules.

After finishing these two fights (I’m at the Nameless Puppet now🫠), however, I kind of feel like I’ve robbed myself of a “worthy” victory because it was soo much easier with the summons than without them. Like, 30+ tries without and basically first try with a summon. It kind of took away the whole challenge and doesn’t feel like I’ve actually beaten them.

Ultimately, thinking that I’ve spent so much time learning their patterns and trying to kill them “the proper way”, it doesn’t feel as bad since I had grown frustrated quite a bit by the end, so I just wanted an easy out. Still nagging on my mind.

What are y’all thoughts on this subject? Is it warranted that I feel like I robbed myself of a proper victory? Should I just get over it? Anything similar happen to you?

Thanks!

Edit: Just remembered that I used summons quite a lot more often than initially thought. I used a summon for both Rabbit Gang fights as well as the Puppet King and the Green Swamp Monster too.

The Rabbit Gang fight felt quite cool like that, especially the first one, since it felt like a real brawl of two equal parties. I consistently got to phase 2 of both Puppet King and Swamp Monster easily but always ended up dying quickly, so the summons took the edge off quite a bit.

Edit 2: Beat Nameless Puppet, probably got a bad ending with Gepetto dying and calling me a useless puppet. But idgaf - I beat that fucker 😎

  • Derin@lemmy.beru.co
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    5 months ago

    If a summon was available, I’d use it. My logic is that the designers gave me access to these tools, why not?

    Having said that, the Nameless Puppet is the only fight where you don’t get the summon - so that’s the one time the designers expect you to “git gud”.

    Great fight, the hardest I’ve ever seen in a Souls-like, but technically fair. Just gotta learn those parry timings, yo.

    • Firestorm Druid@lemmy.zipOP
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      5 months ago

      I’ll be honest, I was a little pissed they didn’t make summons available for Nameless Puppet, but I got it in the end after 2 more hours of trying yesterday. Phase 1 was super easy by the time I finished the fight, phase 2 was a super close call. Ended up winning with no heals left and a couple thermites for the remaining health lol

      Harder than Isshin or Owl Father? I remember struggling for several days trying to kill Isshin but got it in the end. Sometimes it felt like Nameless Puppet was easier but also harder at the same time

      • Derin@lemmy.beru.co
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        5 months ago

        Nameless Puppet was definitely harder than Isshin, in my opinion.

        Isshin was tough but very fairly designed. Part of NP’s moveset in Phase 2 is a bit gimmicky and hard to dodge/block, which is a bit of a pain.

        I think Isshin is easier only in that it’s a better designed fight that rewards you more for learning his moves and tells.