nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square26fedilinkarrow-up1192arrow-down11cross-posted to: [email protected]
arrow-up1191arrow-down1external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square26fedilinkcross-posted to: [email protected]
minus-squareiAmTheTot@sh.itjust.workslinkfedilinkEnglisharrow-up3·2 months agoEver played No Man’s Sky?
minus-squarediegooooooo@lemmy.worldlinkfedilinkEnglisharrow-up5·2 months agoNo, I really dislike random generated stuff. I like stuff like subnautica, and this has similar vibes.
Ever played No Man’s Sky?
No, I really dislike random generated stuff. I like stuff like subnautica, and this has similar vibes.