🚧We're back with another episode of Dev Insights!🚇From trams & taxi's to planes & cargo, watch what the Devs have to say about all the Public & Cargo trans...
Mostly the same as we already saw, but they did show the new upgrade tree! And it looks very in depth, and exciting.
What Henri means when he says: “you can create intricate lines that skip traffic jams and busy intersections, they no longer need to go directly from stop to stop” min:2:08? Maybe if a bus stop is empty, the bus will not stop ?
Also, the rain scenes (especially during the night) are awesome!
So I think he’s talking about this. You can force buses to take a certain route without having to place a stop, this can be useful if the game calculates the default route through some busy area but you know a better route like a dedicated bus street or something.
What Henri means when he says: “you can create intricate lines that skip traffic jams and busy intersections, they no longer need to go directly from stop to stop” min:2:08? Maybe if a bus stop is empty, the bus will not stop ?
Also, the rain scenes (especially during the night) are awesome!
From here https://www.paradoxinteractive.com/games/cities-skylines-ii/features/public-cargo-transportation : “When creating a bus line you can set waypoints that control the route taken by the bus from stop to stop, allowing it to avoid busy roads or intersections.”
So I think he’s talking about this. You can force buses to take a certain route without having to place a stop, this can be useful if the game calculates the default route through some busy area but you know a better route like a dedicated bus street or something.