• AutoTL;DR@lemmings.worldB
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    1 年前

    This is the best summary I could come up with:


    It may seem strange, but the attempt at recreating Asteroids was a seminal moment for Karateka creator Jordan Mechner, a humble beginning for a designer who would go on to create some of the most influential action games ever made, including Prince of Persia.

    For studio Digital Eclipse, the team behind the interactive documentary, it’s another attempt at telling the story of classic games in a way that’s completely native to the medium.

    The studio made a name for itself over the years with thoughtful and detailed collections of retro games, ranging from Disney and Blizzard classics to the pixel art Teenage Mutant Ninja Turtles titles.

    And we had a lot of people commenting that ‘I wasn’t an Atari person, but after watching this video or reading why it was important, when I played it, it then had more of an impact on me because I had already understood the context.’ That gave us the confidence to continue to go forward with this type of format.”

    The Making of Karateka, on the other hand, is a deep dive into the creation of one defining game, which in turn means it’s very much about a person: creator Jordan Mechner.

    One of my favorite parts was watching a playthrough of the original retail version of Karateka with commentary on so I could listen to Mechner and his dad discuss all of the little details.


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