Thanks to inclusion in such popular TV shows, the game often associated with geeks and nerds now attracts an estimated 50 million players worldwide. TTTRPGs are games of imagination, played in an imaginary world using characters created by players. One person takes on the role of game master who is responsible for guiding players through the story and is the lead referee. The research is part of a collaboration between UniSA and social gaming company Minds At Play to better understand how roleplaying games can boost confidence and self-esteem in players to improve their mental well-being. "There is a significant opportunity for further research to be pursued and the area to be more deeply investigated. " However, Minds At Play, one of the leading social gaming companies in Australia that runs online TTRPG sessions, has seen the benefits firsthand. Minds At Play Ambassador of Amazement, Dwayne Fernandes, says he has observed the impact TTRPGs such as Dungeons and Dragons have on promoting social growth in players. "Minds At Play has witnessed players who were initially socially isolated due to anxiety about social interactions grow in confidence and actively seek out face-to-face social groups, such as those in local libraries, " he says.

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