thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square253fedilinkarrow-up1618arrow-down143file-textcross-posted to: [email protected]
arrow-up1575arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agomessage-square253fedilinkfile-textcross-posted to: [email protected]
minus-squareAnal_Fornicator_@lemm.eelinkfedilinkarrow-up2arrow-down1·1 year agoYeah, fun should always come before realism. If you can do fun and realism then do both otherwise do fun. Unfortunately realismcucks are a very loud minority.
Yeah, fun should always come before realism. If you can do fun and realism then do both otherwise do fun. Unfortunately realismcucks are a very loud minority.