ThisLucidLens@lemmy.world to Blender@lemmy.world · 1 month agoMade some archviz stuff today, would love to hear your thoughts / feedbacklemmy.worldimagemessage-square4linkfedilinkarrow-up162arrow-down11file-text
arrow-up161arrow-down1imageMade some archviz stuff today, would love to hear your thoughts / feedbacklemmy.worldThisLucidLens@lemmy.world to Blender@lemmy.world · 1 month agomessage-square4linkfedilinkfile-text
minus-squaremtchristo@lemm.eelinkfedilinkarrow-up2·1 month agoGood The glass reflections are a bit too clean. Try and add realistic dirty textures and some randomness to the interior setup What did you use for the render cycles or eevee ?
minus-squareThisLucidLens@lemmy.worldOPlinkfedilinkarrow-up2·1 month agoThanks! I used Cycles. Originally I did have more grunge / dirt on the floor and glass, but I found it was taking away focus from the key parts of the scene so I ended up removing it entirely. Maybe there’s a more subtle middle ground somewhere
Good
The glass reflections are a bit too clean. Try and add realistic dirty textures and some randomness to the interior setup
What did you use for the render cycles or eevee ?
Thanks! I used Cycles.
Originally I did have more grunge / dirt on the floor and glass, but I found it was taking away focus from the key parts of the scene so I ended up removing it entirely. Maybe there’s a more subtle middle ground somewhere