I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I’d try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there’s a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon’s later entries since there’s more than one.

Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm doesn’t seem as big, you don’t have a way to know that you’re tired as readily, you just have to watch for the signs and the village you visit doesn’t seem as characteristic. It’s a basic farming sim, it has to start somewhere.

But Stardew Valley does so many things that it is easier to revisit.

  • ColeSloth@discuss.tchncs.de
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    8 days ago

    I enjoyed the fighting simplicity of the original pokemon games. I could recognize and know the names of 151 pokemon and their weakneses/strengths. Now there’s too many pokemon and too many counters and hybrids. Too much work to keep track of.

    • venotic@kbin.melroy.orgOP
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      8 days ago

      As much as I adore, love and still prop Gen II as peak pokemon. I also have to blame Gen II for bringing in EV and IV that has served for the longest time, as fuel to the fire. Additionally so has making pokemon born and all that.

      Now there’s mega-evolutions, old pokemon have aurora forms or whatever. Why complicate it?

      • M.int@lemm.ee
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        7 days ago

        The IV and EV system in Gen II is the same as in Gen I.
        The “mordern” EV and IV system that’s being used today was introduced in Gen III with Ruby and Sapphire.

      • ColeSloth@discuss.tchncs.de
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        8 days ago

        Yes. I enjoyed the simpler “rock paper scissors” offense/defense of the older games. There is such a thing as too much and it would be nice if game developers didn’t always feel the need to add way more stuff to every sequel.