• Pxtl@lemmy.ca
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    10 months ago

    Imho apple has it right for high-end vr: no wires because wearable computer.

    • HidingCat@kbin.social
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      10 months ago

      Only if latency is really really low. VR is one of those things that’s really sensitive to even the slightest bit of lag.

      I don’t mind cables if it’s a single USB-C cable.

      • Pxtl@lemmy.ca
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        10 months ago

        I mean a wireless wearable computer would have network lag but the important lag – between the rendering GPU and the screen – would be nil.

        I mean streaming the video data to the headset Miracast-style would be dumb, I agree, but afaik all the rendering hardware in the new Apple headset is inside the headset.

        The new Steam Deck and its copycats have proven that a compact gaming-grade PC is doable. If not fully contained in the headset, then make a little fannypack with a cable up to vr headset, but you can walk around untethered otherwise.

        • HidingCat@kbin.social
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          10 months ago

          Ah right, I see what you mean. I was thinking of gaming that requires a separate computer, but like you said, there can be other ways to do that.