Last few years I’ve been excitedly waiting for sequels from several small-to-medium sized studios that made highly acclaimed original games—I’m talking about Cities: Skylines, Kerbal Space Program, Planet Coaster, Frostpunk, etc.—yet each sequel was very poorly received to the point I wasn’t willing to risk my money buying it. Why do you think this happens when these developers already had a winning formula?

  • Lupus@feddit.org
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    19 hours ago

    I was there with KSP from the early days

    Same, I am still so mad about the whole ksp2 fiasco that I block all of take twos games on steam, they ain’t getting any money from me. I am so glad I didn’t buy it in EA although it looked promising.

    • MysteryMeatbag@mander.xyz
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      17 hours ago

      I’m with you. I was excited to learn the other day that some of the KSP developers are working on a game called Kitten Space Agency that might fill the void left by KSP2’s demise.