I’ve been searching for a VFX/3D art job for a very long time. Most positions don’t mention Linux as a requirement and when they do, it’s just a familiarity or basic competency implied.

Lately I’ve been seeing a few that require * proficiency*. There is nothing else in the job description that would lead me to think the position requires coding/programming skills. Of course one would be troubleshooting proprietary software issues on linux, but in my understanding that would be relying more on proficiency in said software than in the OS.

I might be wrong though.

I’ve used Linux before but I wouldn’t call myself “proficient”. What would that be, in your opinion, and could you recommend any resources (perhaps tutorials) in particular?

TIA

  • Ephera@lemmy.ml
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    2 days ago

    In this kind of job, I’d guess they hope for someone who’s done VFX work on Linux before, but if you know about cd and ls, you probably already fulfill their expectations.

    If you didn’t have any experience, that likely wouldn’t be a deal breaker, it would just be one more thing where they need to get you up to speed.
    Well, and if you were a Linux crack, able to support others in your team and dish out scripts for automating menial tasks, that would be a bonus.

    But yeah, you having even used Linux before probably makes you one of their, if not the, most qualified applicant in this regard, so I really wouldn’t worry about it.