Hello, this is Project Moon.
The difficulty of an enemy appearing in Stage 8-33 in Main Story Canto 8 <Part 3> will be adjusted via a hotfix.
After verifying Stage 8-33 post-release, we realized that the turn count was dragging on for longer than we expected.
to address the issue of the fight dragging on for too long, we will now adjust the enemy’s Resistance values to speed up the encounter.
Hotfixes can be deployed without a separate client update, but please note that additional in-game downloads may occur.
[Difficulty Adjustments]
▶ The resistance values for an enemy in Stage 8-33 will be adjusted.
[Deployment ETA]
- 5.29(THU) 19:30(KST)
- There may be a ten-minute margin of error for the ETA.
Also, for Stage 8-30, its difficulty was internally decided after several testing procedures; however, as we realize that there have been much feedback from our managers, we decided that it would be necessary for us to hear more direct feedback to get a better picture of its difficulty.
Therefore, for Stage 8-30 difficulty adjustments, we would like to humbly ask for your patience, as the adjustments for that Stage will be made after we confirm the survey results from earlier.
Thank you.