Hi! Absolutely none game with Steam Proton doesn’t works! But when I use Wine-GE with Lutris (or just use Wine-GE instead of Steam Proton) - everything works fine! Where’s the issue may be? 🤔

OS: Devuan

  • unhrpetby@sh.itjust.works
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    8 days ago

    I would look at the proton log of a game that doesn’t work.

    How do I create logs of a game I run with Proton?

    Proton will create a log file for a particular game, if you set the launch parameter to:

    PROTON_LOG=1 %command%
    

    The log file will be created in your home folder with the name scheme steam-$STEAMID.log. For example:

    $HOME/steam-379720.log
    
    • HungryLemon@lemmings.worldOP
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      8 days ago

      And the end of the log:

      Modules:
      Module	Address			Debug info	Name (23 modules)
      PE	00400000-00a8a000	Export          megaserval
      PE	7b000000-7b2a0000	Deferred        kernelbase
      PE	7b600000-7b65f000	Deferred        kernel32
      PE	7bc00000-7bcaa000	Export          ntdll
      ELF	7d000000-7d005000	Deferred        <wine-loader>
      ELF	7e9ff000-7eb86000	Export          libwine.so.1
      ELF	f62ea000-f63d7000	Deferred        ntdll.so
      ELF	f78e7000-f78f6000	Deferred        libmd.so.0
      ELF	f78f6000-f790d000	Deferred        libbsd.so.0
      ELF	f790d000-f7914000	Deferred        libxdmcp.so.6
      ELF	f7914000-f7919000	Deferred        libxau.so.6
      ELF	f7919000-f7947000	Deferred        libxcb.so.1
      ELF	f7947000-f7a99000	Deferred        libx11.so.6
      ELF	f7a99000-f7ad5000	Deferred        libglx.so.0
      ELF	f7ad5000-f7b51000	Deferred        libgldispatch.so.0
      ELF	f7b51000-f7c56000	Deferred        libm.so.6
      ELF	f7c58000-f7cc4000	Deferred        libgl.so.1
      ELF	f7cc4000-f7cc9000	Deferred        librt.so.1
      ELF	f7cc9000-f7ef1000	Deferred        libc.so.6
      ELF	f7ef1000-f7ef6000	Deferred        libdl.so.2
      ELF	f7ef6000-f7efb000	Deferred        libpthread.so.0
      ELF	f7f07000-f7f99000	Deferred        gameoverlayrenderer.so
      ELF	f7f9b000-f7fd0000	Deferred        ld-linux.so.2
      Threads:
      process  tid      prio    name (all IDs are in hex)
      00000020 steam.exe
      	00000024    0     
      	00000118    0     
      	00000130    0     
      00000030 services.exe
      	00000034    0     
      	00000038    0     wine_rpcrt4_server
      	00000044    0     wine_rpcrt4_io
      	00000048    0     wine_threadpool_worker
      	00000068    0     wine_rpcrt4_io
      	00000074    0     wine_rpcrt4_io
      	00000098    0     wine_rpcrt4_io
      	000000b0    0     wine_rpcrt4_io
      	000000c4    0     
      	000000e4    0     wine_rpcrt4_io
      	000000e8    0     wine_threadpool_worker
      0000003c winedevice.exe
      	00000040    0     
      	0000004c    0     
      	00000050    0     wine_sechost_service
      	00000054    0     
      	00000058    0     
      	0000005c    0     
      	000000bc    0     
      	000000c0    0     
      00000060 winedevice.exe
      	00000064    0     
      	0000006c    0     
      	00000070    0     wine_sechost_service
      	00000078    0     
      	0000007c    0     
      	00000080    0     
      	00000084    0     
      	0000008c    0     
      00000090 plugplay.exe
      	00000094    0     
      	0000009c    0     
      	000000a0    0     wine_sechost_service
      	000000a4    0     wine_rpcrt4_server
      000000a8 svchost.exe
      	000000ac    0     
      	000000b4    0     
      	000000b8    0     wine_sechost_service
      000000c8 explorer.exe
      	000000cc    0     
      	000000d0    0     
      	000000d4    0     wine_rpcrt4_server
      000000dc rpcss.exe
      	000000e0    0     
      	000000ec    0     
      	000000f0    0     wine_sechost_service
      	000000f4    0     wine_rpcrt4_server
      	000000f8    0     wine_rpcrt4_server
      	000000fc    0     wine_rpcrt4_io
      	00000100    0     wine_threadpool_worker
      00000104 tabtip.exe
      	00000108    0     
      	00000110    0     wine_rpcrt4_server
      	00000114    0     
      	0000011c    0     
      00000128 (D) Z:\mnt\Games\Steam\steamapps\common\Mega Serval\megaServal.exe
      	0000012c    0 <== 
      	00000144    0     
      0000013c conhost.exe
      	00000140    0     
      System information:
          Wine build: wine-8.0
          Platform: i386 (WOW64)
          Version: Windows 10
          Host system: Linux
          Host version: 6.1.0-35-amd64
      1057.067:0030:0148:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
      1057.067:0030:014c:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
      1057.068:0030:0150:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker"
      pid 15809 != 15808, skipping destruction (fork without exec?)
      

      It doesn’t seems that the problem in SystemD 🤔. Maybe…

          • unhrpetby@sh.itjust.works
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            8 days ago

            Try different versions of proton. Also try changing the version of steam to the flatpak version, or to the native version if you are already using flatpak.

              • HungryLemon@lemmings.worldOP
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                7 days ago

                But, anyway, I’ve try to set up Steam from Flatpak… But there’s absolutely the same result:

                chdir "/mnt/Games/Steam/steamapps/common/Super Blue Boy Planet"
                Game Recording - would start recording game 560260, but recording for this game is disabled
                Adding process 1300 for gameID 560260
                ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
                ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
                ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
                ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
                ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
                WARNING: discarding _NET_WM_PID 2416 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
                WARNING: discarding _NET_WM_PID 2419 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
                WARNING: discarding _NET_WM_PID 2731 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
                WARNING: discarding _NET_WM_PID 3245 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
                WARNING: discarding _NET_WM_PID 12018 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
                Adding process 1301 for gameID 560260
                Adding process 1302 for gameID 560260
                Adding process 1390 for gameID 560260
                Proton: Upgrading prefix from None to 8.0-103 (/mnt/Games/Steam/steamapps/compatdata/560260/)
                Adding process 1391 for gameID 560260
                Adding process 1392 for gameID 560260
                fsync: up and running.
                wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
                Adding process 1393 for gameID 560260
                Adding process 1396 for gameID 560260
                Adding process 1398 for gameID 560260
                Adding process 1401 for gameID 560260
                Adding process 1410 for gameID 560260
                Adding process 1423 for gameID 560260
                Adding process 1429 for gameID 560260
                Adding process 1442 for gameID 560260
                Setting breakpad minidump AppID = 560260
                Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198248711762 [API loaded no]
                Adding process 1461 for gameID 560260
                pid 1394 != 1393, skipping destruction (fork without exec?)
                Game Recording - game stopped [gameid=560260]
                Removing process 1461 for gameID 560260
                Removing process 1442 for gameID 560260
                Removing process 1429 for gameID 560260
                Removing process 1423 for gameID 560260
                Removing process 1410 for gameID 560260
                Removing process 1401 for gameID 560260
                Removing process 1398 for gameID 560260
                Removing process 1396 for gameID 560260
                Removing process 1393 for gameID 560260
                Removing process 1392 for gameID 560260
                Removing process 1391 for gameID 560260
                Removing process 1390 for gameID 560260
                Removing process 1302 for gameID 560260
                Removing process 1301 for gameID 560260
                Removing process 1300 for gameID 560260
                

                Games still don’t works 🤷