I hear a lot about frustrating, unskippable tutorials. What games do a good job at teaching you what you need to know?

  • unit327@lemmy.zip
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    2
    ·
    5 days ago

    Dark Souls has a good tutorial because it lets you skip it? That’s your bar for a good tutorial?

    Souls games are terrible at even explaining what the buttons do. Every blind lets play I’ve seen it is like 30 minutes before the player even discovers they have estus or what it is for.

    • caut_R@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      5 days ago

      Yes, I prefer a game that lets me figure things out on my own through gameplay instead of popups. You are (arguably) forced to engage with the game‘s mechanics to beat the level, it has parries, environmental hazards, ambushes all in it without huge punishment in case of failure. I take the aha moment of using estus over „press square to heal.“ I‘m aware that others might need more guidance, but I didn’t and hence it‘s a great tutorial for me.

      I wouldn‘t mind replaying the tutorial even now after having done it dozens of times already. It doesn‘t feel like one, I’m already playing the game and having fun, immersed in its world. So my bar is: The best tutorials don‘t feel like tutorials at all.