Unless your game is actively getting generated by AI, handling multiple branching storylines is n times the amount of work for n branches of the storyline a lot of players will never get to explore and will just watch on YouTube.
There’s no detriment to either players or developers if people do a single playthrough on their own and then watch others’ storyline choices after.
I only played through Life is Strange once, but I wouldn’t have bought it in the first place if I didn’t feel I would have meaningful interaction with the story. Story-focused games with only a single narrative thread are much more likely to get the YouTube treatment from me.
Unless your game is actively getting generated by AI, handling multiple branching storylines is n times the amount of work for n branches of the storyline a lot of players will never get to explore and will just watch on YouTube.
There’s no detriment to either players or developers if people do a single playthrough on their own and then watch others’ storyline choices after.
I only played through Life is Strange once, but I wouldn’t have bought it in the first place if I didn’t feel I would have meaningful interaction with the story. Story-focused games with only a single narrative thread are much more likely to get the YouTube treatment from me.