My goal with this seems simple: if “family” is not a listed value under the random enemy chosen, print “N/A” instead. However, I have zero clue as to how that could be done. I’m looking for a method that would still work well on a larger scale because I plan to apply this fix to this other generator I made: https://perchance.org/pikmin-enemy-generator#edit
Update: I believe I figured it out! This line seems to achieve the effect I’m going for: [w.family = w.family || “N/A”, “”]
However, touching up the code has led me to a new question… How might I go about keeping the randomize button from jittering while the image loads?
To prevent the button from shaking, set a specific height for Output
<div style="height:80px;"> <p id="outputName">[w = enemy.selectOne]</p> </div>just add this tags around of your
<p id="outputName">[w = enemy.selectOne]</p>


