“Doom” Soundtrack – Bobby Prince, composer (1993)

Originally released in 1993, the video game Doom brought a heavy metal energy to MS-DOS systems across the globe, while at the same time pioneering the ever-popular first-person shooter genre. Key to Doom’s popularity was the adrenaline-fueled soundtrack created by freelance video game music composer Bobby Prince. Prince, a lifelong musician and practicing lawyer, was fascinated by the MIDI technology that rose in prominence in the mid-1980s as a means for instrument control and composition, an interest that led to his earliest work composing video games. For “Doom,” Prince took inspiration from a pile of CDs loaned by the game’s chief designer, John Romero, including seminal works by Alice in Chains, Pantera and Metallica. Despite the limitations of the 1993-era sound card drivers, Prince composed the perfect riff-shredding accompaniment for the game’s demon-slaying journey to hell and back. Taking advantage of his knowledge of MIDI, Prince even worked to ensure that the sound effects he created could cut through the music by assigning them to different MIDI frequencies. The “Doom” soundtrack would go on to inspire countless remixes and lay the foundation for future generations of game composers.