Final Fantasy XVI promised to be an ‘evolution’ of the Final Fantasy formula. Instead, I think it’s a big step back, hollowing out core franchise pillars such as party members, exploration, itemization, character progression and customization. In short, this just isn’t an RPG, and as flashy as the combat and cutscenes are, I really hope this style of game is not the future of the Final Fantasy franchise.

  • redditblackoutkekw@lemmy.zip
    link
    fedilink
    arrow-up
    0
    ·
    1 year ago

    Here’s an AI generated summary if you can’t watch. It’s probably not super accurate so watch the video later:

    The reviewer of the YouTube video “Final Fantasy XVI - Review (Spoiler-free)” expresses disappointment with the game, criticizing its outdated feel, lack of interesting side quests and mini-games, uneven pacing, and reliance on cutscenes. They also discuss the combat system, which welcomes new players but lacks depth, strategic angles, and complexity. The reviewer notes that the game’s presentation is impressive, but the performance is shaky, and it feels like a step back from the traditional workings of the Final Fantasy franchise. They ultimately do not recommend the game and warn that if this is the future of the franchise, it could lead to the loss of one of the most iconic RPG franchises in video game history.