• Tyrangle@lemmy.world
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    1 year ago

    Any other druid players totally content with these updates? Reading through the patch notes I found a lot to be happy about:

    • New items seem great for build diversity; not much synergy with current meta builds
    • Better loot from silent chests; might actually be worth opening now
    • Less monster wandering; might help werebear builds by making mobility less of an issue
    • More experience for completing whispers
    • Stronger Helltide monsters; unpopular opinion perhaps but they always felt a little too easy to me, definitely prefer a more challenging experience to match the apocalyptic atmosphere
    • More basic attack options; Storm Strike always had way too much utility to pass up, even after buffing everything else
    • Buffs to companion-focused aspects; might even see viable companion builds with the new malignant hearts
    • Buffs to unique chest pieces that are currently fun but underwhelming
    • More options for CC reduction; not enough to replace bulwark, but a step in the right direction
    • More dungeon loot

    In fact I have very few objections to these patch notes, nerfs included. Bulwark spam is killing my keyboard - I wouldn’t mind having to dodge am attack every once in a while. The cost of mystery chests seems awfully steep, and the XP bonus for completing a stronghold feels a little underwhelming, but otherwise these changes all seem great for build diversity.

    • ProvableGecko@lemmy.world
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      1 year ago

      All the nerfs to resists and armor amounts to a quite significant buff to the damage of the bulwark explosion build in PvP. I was unable to kill Barbs and some rogues before the patch but now they go down pretty quick if they choose to stay and fight.