Hey Dungeoneers, after far too long of a wait, v4.0.0 is finally ready for beta!
This update ended up ballooning in size from just adding a new quest, I’d say it’s arguably Shattered’s biggest update yet at this point! There’s a massive new quest, a bunch of new in-game art, 6 new enchantments, and plenty smaller changes and adjustments.
In this blog post I’m going to quickly show off some of the now-finished new quest. Don’t expect all the details though, I wouldn’t want to spoil everything!
Can’t wait to play it! Thanks
im glad its here, one quick opinion though, the new dwarfen tiles dont really look good, especially with the water there, the coloring just dont work imo, and the carpet just looked so much more cleaner. hope it will get a bit more tweaked
@00_Evan
Of the new consumable visuals, I have to say I don’t like the scrolls and runestones. The curves and shading make the symbols harder to “read”/recognize.Are you colorblind? Because I am and I feel exactly the same way
@bgainor
Not that I know ;-) But I’m 50+ and in the last few years I have noticed I need a certain amount of contrast.The old artwork had plain backgrounds and clear straight lines for the symbols. The new symbols have shaded backgrounds - reducing contrast - and curved lines.
I’m fine with the new bottles and seeds, but the scrolls and runestones are a downgrade.
I genuinely dont understand this complaint, they literally just look more “3d”/detailed, to others like me they look clear
It can always be refined further though





