I actually prefer the crisp edges without as much post-processing effects sometimes. Source engine games look great to me, just minimal crisp and clean geometry. I find a lot of modern graphics distracting, but it depends on the game. I do love really pushing graphics for a game like Skyrim.
Modern game engines don’t use the amazing SSAA (super sampling anti aliasing). Most have post processing anti aliasing like FXAA or TXAA which always makes edges look fuzzy. Source engine is one of those that still supports super sampling
Yeah that’s exactly it, MSAA isn’t too bad but FXAA makes edges look pretty blurry. Temporal anti aliasing is also really blurry looking sometimes but gives the impression that the edges could be crisp.
I actually prefer the crisp edges without as much post-processing effects sometimes. Source engine games look great to me, just minimal crisp and clean geometry. I find a lot of modern graphics distracting, but it depends on the game. I do love really pushing graphics for a game like Skyrim.
Modern game engines don’t use the amazing SSAA (super sampling anti aliasing). Most have post processing anti aliasing like FXAA or TXAA which always makes edges look fuzzy. Source engine is one of those that still supports super sampling
Yeah that’s exactly it, MSAA isn’t too bad but FXAA makes edges look pretty blurry. Temporal anti aliasing is also really blurry looking sometimes but gives the impression that the edges could be crisp.