Hi everyone! Welcome back to our weekly development diaries! Today we will go over the Maps and Themes featured in Cities: Skylines II.
To get started let's have a brief comparison between the map sizes. In Cities: Skylines the playable area...
Obviously they mean 5 times bigger than unmodded. Map looks similar in size to a full 81 tile map in the current game. Even if it was smaller, its still more than enough space.
I don’t see how anyone could be anything but hyped at this point. They’ve done a great job of incorporating many of the improvements from the modding community, while also iterating and improving on things I didn’t even expect them to touch.
The only thing that would keep my from buying it at this point is the performance. I built my computer around when the first game came out, and I would be surprised if it can handle this.
Obviously they mean 5 times bigger than unmodded. Map looks similar in size to a full 81 tile map in the current game. Even if it was smaller, its still more than enough space.
I don’t see how anyone could be anything but hyped at this point. They’ve done a great job of incorporating many of the improvements from the modding community, while also iterating and improving on things I didn’t even expect them to touch.
The only thing that would keep my from buying it at this point is the performance. I built my computer around when the first game came out, and I would be surprised if it can handle this.
Indeed! It’s a lot of area to work with and a lot more than cs1 offered (without mods). As long as it runs well, it will be a great sequel :)