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Cake day: June 17th, 2023

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  • When accessed by BleepingComputer, however, the link returned a 404 (Not Found), and according to several others who tried to access the URL, no content ever existed at the location from the beginning.

    This really doesn’t mean anything, it’s not unheard of for malicious actors to not set up their C&C servers until later on. This has actually been exploited by law enforcement in other cases also, they simply registered the domain themselves and took control away ahead of the attacker.

    There’s a risk with setting up the C&C that it could be traced back to the attackers. By not setting it up until it’s needed you avoid that risk until it becomes necessary.


  • Obviously this depends on the exact details of the patents, which are all in Japanese, as well as the specifics of Japanese patent laws.

    However, patents only last for 20 years, and they are undermined by public disclosure before filing. The first Pokemon game came out more than 20 years ago. However^2 not all of the features in the patents were present in the original games. All 3 patents were first filed in 2021, well after many of these features were established.

    The first patent is about aiming something and entering into a fight mode. This wasn’t in the original game. Aiming at enemies and entering a fight mode almost certainly existed before Pokemon (Final Fantasy perhaps). Furthermore, Palworld doesn’t really have a fight mode - it isn’t a turn based game but real time. Throwing a sphere is just one way to start a “battle” but there is no mode change between “explore” and “battle” modes because they are functionally the same in Palworld. Pokemon Go and Pokemon Let’s Go Pikachu/Eevee, which were all around in 2018, would seem to amount to public disclosure that undermines this patent.

    The second patent has more detail about catching Pokemon outside of battles. This might have some elements of Palworld gameplay in it. However, again we have prior art that predates the patent.

    The third patent is about riding characters. This has certainly existed in other games before Pokemon and before this patent. Off the top of my head, World of Warcraft had you riding mounts, Final Fantasy had you riding Chocobos, and Mega Man let you ride Rush.

    However the big issue with all of these is that these challenges are always better off done before the patent is granted. With the patents established it is a massive uphill struggle trying to get them withdrawn. Given that each charge is only for $33,000, so about $100,000 total, I expect a settlement will be reached instead of going on this fight.




  • TWeaK@lemm.eetoMemes@sopuli.xyzCurrently happening
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    22 hours ago

    I was referring to fewer people lol.

    Really though the jury is kind of out with fewer/less in a lot of situations, but a strict rule would probably say “fewer people, less drama”. The real contradiction is “15 items or less”, which should really be “15 items or fewer” but the former is so well established now it won’t go away.




  • My impression is that it hasn’t been users that have pushed everything into apps, it’s been publishers. This is all a part of a general trend where software has become much less about what it can do for the user, and much more about what data it can extract from a user for the publisher. Websites generally have a lot more protections against such data scraping, meanwhile you can put who knows what code into an app.


  • Yeah I read this article on another post, I’m not sure that’s the whole story.

    From what I remember, he was running a few “shops”. These don’t actually sell games, but they can be accessed by a piece of homebrew software on the switch, and then you connect to the “shop” to download games directly to the device - this was done instead of manually copying install files to the SD card, installing, and then deleting the original files to save space; or instead of installing over USB. The shops were much easier, not least because removing the SD card to copy games from a PC required a reboot, and rebooting an OG hacked Switch could be kind of a pain.

    I think the “sales” he did were actually just donations that got you early access to titles that weren’t widely available yet. However, it’s generally when you start taking money for these things that the shit hits the fan and the hammer comes down.











  • 5 mil yen is about $32k. In total they’re suing for about $100k.

    I would imagine the 3rd patent at the very least should be invalidated - riding characters in video games predates Pokemon (MegaMan riding Rush comes to mind, as well as World of Warcraft [although I don’t know if the patent predates WOW mounts]). However the nature of patents is that once they’re granted they are very difficult to dismiss.

    The other two are more tricky. Throwing balls at something us a uniquely Pokémon idea, I think, and the aiming one would come down to the technicalities of the patent itself, which is all Japanese to me.