🇨🇦🇩🇪🇨🇳张殿李🇨🇳🇩🇪🇨🇦

My Dearest Sinophobes:

Your knee-jerk downvoting of anything that features any hint of Chinese content doesn’t hurt my feelings. It just makes me point an laugh, Nelson Muntz style as you demonstrate time and again just how weak American snowflake culture really is.

Hugs & Kisses, 张殿李

  • 38 Posts
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Joined 1 year ago
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Cake day: November 14th, 2023

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  • That’s really weird to me.

    If I’m playing a board game (like Xiangqi/Chinese Chess) what’s cool is when I spot an opportunity and exploit it. This is playing according to the rules of the game.

    If I’m playing a card game (like Fight the Landlord) what’s cool is when I assemble a good combination of cards that drains my hand with inexorable play. Or when I find just the right timing to interfere with someone else draining their cards. Again this is playing according to the rules of the game.

    In sportball, presumably when the audience is going wild at a cool play by some player they’re playing according to the rules of the game. (I can’t attest yeah or nay to this because sportball isn’t my vibe.) Is this not cool? (I’ll let sportball fans answer here.)

    So why would RPGs be the exception to this? Why do you have to break the rules of play to do cool things?

    That’s really weird to me.












  • I’m not sure that’s a very good measure of fear, though.

    If you showed me an average jump-scare-infused “horror” flick of the variety that gets tossed out by the film-making industry every five minutes or so, you’d see my blood pressure and heart rate spike each time, but five minutes after the end I’d likely not even be able to identify that film it was I’d watched.

    On the other hand, The Thing (the John Carpenter version) keeps me feeling unsettled each time I think of it (and has the occasional starring role in my rare nightmares). During the movie, though? Maybe a blood pressure increase, and a slight increase in heart rate. But nothing compared to the jump-scare fodder.