I ended up wanting an online pseudonymous identity as well as an offline real-life identity, which leads to needing multiple phone numbers when things are tied to said number. That’s extremely annoying to manage, especially with Signal’s current activity and update policies that essentially require you to keep a phone in a drawer, charge it and log into it every so often or risk losing your entire account due to inactivity, as only the mobile device counts for that purpose (this might supposedly be changing).
In that particular scenario, I don’t really care if my least-favorite three-letter-agency or law enforcement can link my identities. It’s a nice bonus if they can’t, but not an absolutely required feature. The main worry is the person on the other end trivially learning it. But the person on the other end might have a different set of worries that makes Signal one of the few available options for them.
That said, Telegram also requires a phone number and has exactly the same issue, so this is a rather weird thread to bring that up.










With the game being out for the better part of a day now, I gotta admit, the much less positive Giant Bomb review is by far the one closest to my experience.
As far as I’m concerned, this game would have been ever so much better if Dark Souls never existed. You can turn off most “souls-like mechanics” via modifiers, but just about anything to make the experience easier turns off all achievements, which is a not-so-silent judgment from the developers for doing it. Boss runbacks are looooong, but if you’re willing to disable achievements, you can have a bonus checkpoint before every boss. So the devs really want you to do runbacks, but I struggle to see what they add to the game. Basically the same complaint as Silksong but I am even more tired of them by now, and the runbacks are worse.
Currency loss and
estus flasksplasma vials don’t really add to the game, either.