• 0 Posts
  • 87 Comments
Joined 7 months ago
cake
Cake day: March 30th, 2024

help-circle








  • I am far from an expert on this but I have a lot of hours logged in VR, it’s my understanding that VR mods are usually not very good and even official VR versions of flatscreen games are often borderline unplayable without heavy modding (looking at Skyrim and fo4 mainly with that one) all that being said I don’t think the playerbase for VR mods of flatscreen games is large enough for there to be any standard recommendation on this and your best bet is to just fiddle with it until it looks okay to you and keep in mind you’ll probably have to fiddle with quite a few things to get it working properly.

    although I will reiterate that I may be very wrong about this and if someone comes along with better advice I wouldn’t be surprised.

    eta: this does not apply to Dr beef mods! I don’t even consider those to be mods with how amazingly they transform the games to work in VR, that is all





  • hahaha it’s gotten called “already dawn” or “after dawn” a lot because they shifted it from cool lighting (that looks like the middle of the night lit by moonlight) to warm lighting (that looks like evening or morning light) so I thought “night and day” was a nod to that. the graphical fidelity is a lot better, but it wasn’t even bad in the original and the mood shift caused by the lighting change seems very unbefitting of the story and it also seems like they’ve cut idle animations? which is an insane choice the characters seem so dull and lifeless without them






  • example 1 is from a year ago, 2 is new so it may still be a thing but likely something they’ve already dealt with and 3 is from “someone close to CVC” how on earth are you gonna take that as fact?

    from mod ayiza’s response to that 3rd one:

    "To give some context in the form of data, here are some ban stats:

    Last year we banned over 6.9 million accounts.

    So far in 2024, each week on average, we ban over 2,300 RuneScape accounts.

    So far in 2024, each week on average, we ban over 67,000 Old School RuneScape accounts.

    Of these accounts, 2,800 are for botting popular boss-related content.

    Each week, around 1.5T GP is removed from the RuneScape economy.

    Each week, around 900B GP is removed from the Old School RuneScape economy. "

    they’re playing wack-a-mole because there’s no possible way to preemptively ban bots, but they’ve done a good job of it and will continue to.