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Cake day: November 15th, 2023

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  • I just played through Fallout New Vegas “Dead Money,” and it got me thinking about this.

    What made it immersive for me was that the constraints were (a) explained within the story line, and (b) effective in making the situation consistent.

    In the normal game, you start from nothing and eventually become massively overpowered, which is immersion-breaking because if you can do it, why not all of the NPCs? In Dead Money, you are strapped for resources, pressed for time, and feel the looming fear all the time. The experience is more visceral.