

The line is gonna be fuzzy, and based on multiple systems, both automated and manual, and none of it will be perfect. But at the end of the day, it’s a fucking video game. I’d rather lose occasionally to a cheater than install malware on my computer.















Lol you’re really underselling how difficult it is to write cheats.
There’s still quite a few ways to detect that kind of thing though, both automatically and manually. At the end of the day, if enough people report the 3 day old account for hitting flicks like Carpe, it’s gonna get banned pretty quick. And if a few escape through the cracks, well, like I told the other person, I’d rather lose to a cheater occasionally than install malware on my computer.
SBMM can be a good solution as well, but I believe that should be a separate, opt-in thing. Matchmade games always tend to lean more competitive/sweaty/sometimes toxic, whereas games without matchmaking are usually more casual-friendly. I think it’s nice when games give you the choice.