I believe ARM will be the future, developers should not ignore it. Qualcomm has been doing the Snapdragon Elite processors in Windows laptops for a bit now, and they are quite snappy - there is definitely something there. LTT had mostly positive reactions to the Snapdragon laptops they tested, and Apple silicone Macs are just so insanely powerful.
I told my help desk manager at work that I would like to be the pilot user when we start getting Surface laptops with the Snapdragon Elite processors. My past 3 work-issued HP Elitebooks (860 G6/G8/G11) on Intel have all been so disappointing.
Proton/Wine could be used on OSX for a long time. Wine for ARM has also been a thing for a while. But it only worked with ARM Windows software.
Combining Wine with x86 emulation has also become a thing in the last few years. And rumor has it that Valve have beem dabbling in it as well for Deckard. But I don’t think it’s very widespread yet.
But that is probably about to change when Valve are increasing their ARM Mac efforts.
Because they are selling games on this platform today and the reasonable expectation would be that they properly support it. If they deem it too much of a cost then they can exit the market rather than half ass it.
There wasn’t a reason to before but now they are doing it now because there’s enough of a market to justify it…I’m not sure what you think they did so wrong
Have you used Steam on ARM Macs? Rosetta 2 is a dynamic recompiler which does badly when emulating things that recompile dynamically themselves, like web browsers, which Steam is essentially. Scrolling was choppy, power efficiency was bad. M1 and newer chips brute forced their way through this because they’re so fast but Steam performance was embarrassing.
THEY NEVER HAS ARM SUPPORT??
To be fair: How many games on Steam support ARM anyways?
True
I believe ARM will be the future, developers should not ignore it. Qualcomm has been doing the Snapdragon Elite processors in Windows laptops for a bit now, and they are quite snappy - there is definitely something there. LTT had mostly positive reactions to the Snapdragon laptops they tested, and Apple silicone Macs are just so insanely powerful.
I told my help desk manager at work that I would like to be the pilot user when we start getting Surface laptops with the Snapdragon Elite processors. My past 3 work-issued HP Elitebooks (860 G6/G8/G11) on Intel have all been so disappointing.
There’s Proton for Apple sillicon IIRC
Probably was just for the old Intel Macs.
Proton/Wine could be used on OSX for a long time. Wine for ARM has also been a thing for a while. But it only worked with ARM Windows software.
Combining Wine with x86 emulation has also become a thing in the last few years. And rumor has it that Valve have beem dabbling in it as well for Deckard. But I don’t think it’s very widespread yet.
But that is probably about to change when Valve are increasing their ARM Mac efforts.
It’s a small company with very little resources, and they only take 30% cut of nearly all PC game sales so they couldn’t afford it. /s
Why would they prioritize resources into something with low demand…?
Because they are selling games on this platform today and the reasonable expectation would be that they properly support it. If they deem it too much of a cost then they can exit the market rather than half ass it.
There wasn’t a reason to before but now they are doing it now because there’s enough of a market to justify it…I’m not sure what you think they did so wrong
Have you used Steam on ARM Macs? Rosetta 2 is a dynamic recompiler which does badly when emulating things that recompile dynamically themselves, like web browsers, which Steam is essentially. Scrolling was choppy, power efficiency was bad. M1 and newer chips brute forced their way through this because they’re so fast but Steam performance was embarrassing.
And only adding Apple Silicon just now??? It’s been out for 5 years!
Was thinking the same thing