• goog [any]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      7 months ago

      Not a lot of roguelikes with an actual sound mechanic. It’s really rough and lacks rooms or “vaults” as DCSS community calls them but I think it could be a great game if he keeps plinking away

  • D61 [any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    7 months ago

    Looks neat so far.

    Got much easier to play when I figured out how to switch weapons… agony-wholesome

    Dig the graphics. Simple but meaningful.

    Only downside so far is no “mid dungeon save” so I gotta keep the thing running if I need to go do something else or lose my spot in the dungeon.