Designed in FreeCAD and printed on a custom Ender-3 V2. A couple more details / photos in the Mastodon thread.

  • invalidusernamelol [he/him]@hexbear.net
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    2 months ago

    They don’t want to adopt them because it’s a breaking change as it is. The project files that were made before the patch are not fully compatible out of the box with the patch without a way to migrate them.

    FreeCAD has a very X11 style development strategy of “don’t ever break backwards compatibility”. Ondsel is actually working directly with the FreeCAD team to bring these patches into main within the year so you can always wait. There’s going to be a feature freeze until the topo issue is solved (merging Realthunder’s fixes into main) then they’ll release v1.0 and re-open feature development.

    • Chronicon [they/them]@hexbear.net
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      2 months ago

      Huh, I’d love to see it! I just assumed there was some other disagreement or something holding it up because its been kind of a long time (5+ years at least on realthunder). Shit happens at its own pace in open source and I respect that but that’s still a lot lol

      • invalidusernamelol [he/him]@hexbear.net
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        2 months ago

        It was a manpower and feature creep issue. The merge would take months, it would conflict with tons of existing and in development PRs, and would require a whole new set of unit tests.

        FreeCAD until recently didn’t have any full time developers, so executing a merge like that would have been very difficult as the longer you spend on it, the more out of sync it becomes with the main branch and the more work you have to do to bring it back in sync.

        Again, those blog posts on Ondsel or the Issues page/forum for FreeCAD have more information if you feel like looking, but it’s all a very interesting story and I’m glad that it seems to finally be resolved.