nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 21 days ago'Healing is messy, and it is bitter': The Stanley Parable's creator has used his newest game as an outlet to explore his own burnoutwww.pcgamer.comexternal-linkmessage-square13fedilinkarrow-up1125arrow-down11cross-posted to: [email protected]
arrow-up1124arrow-down1external-link'Healing is messy, and it is bitter': The Stanley Parable's creator has used his newest game as an outlet to explore his own burnoutwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 21 days agomessage-square13fedilinkcross-posted to: [email protected]
minus-squareGrass@sh.itjust.workslinkfedilinkEnglisharrow-up5·21 days agoI guess every artist of any kind ever is irrational.
minus-squareDarkCloud@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down2·21 days agoLiterally yes, it’s part of why art is sublime. All emotions are irrational to some extent.
I guess every artist of any kind ever is irrational.
Literally yes, it’s part of why art is sublime. All emotions are irrational to some extent.