Nah it wasn’t. Turns out trying to make “the biggest sickest most expensive and advanced game ever to prove we are the coolest sickest most punk-ass devs around (please forget we are a million dollar company like any of the other ones)” isn’t very cyberpunk at all.
Nah it wasn’t. Turns out trying to make “the biggest sickest most expensive and advanced game ever to prove we are the coolest sickest most punk-ass devs around (please forget we are a million dollar company like any of the other ones)” isn’t very cyberpunk at all.
It was pretty big and it was pretty sick. I don’t expect any game developer to be punk.
Except it want sick and “big” isn’t a quality in itself and certainly isn’t a quality that’s particularly cyberpunk