What I mean by this, is instead of when you fail and are met with a game over, the game finds some way to keep it going. Instead of being forced to reset to a previous save or an autosave checkpoint, the game’s story continues in an interesting path. Are there any games like this?
Asking because in IRL TTRPG’s, a lot of DM’s will find reasons to keep the story going, no matter how ludicrous because I mean… that’s why you’re there. Do games do this? What are some that do?
Oh, it was going for something alright. None of the pieces of it actually work or hold up at all, because that’s David Cage for you, but I was all-in on the experience, from the open world to the janky fighting game combat to the bizarre David Bowie musical interludes.
I still have my original PC copy, even.