Solution: I followed this comment https://lemmy.world/comment/17771097 and changed the Proton version from 9.0-4 to 8.0-5
I’m using Proton 9.0.4 to run the game. It used to run without errors, I don’t know what changed.
steam logs when trying to run the game
wine: using kernel write watches, use_kernel_writewatch 1.
fsync: up and running.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
chdir "/home/dope_ass_pc/.local/share/Steam/steamapps/common/rocketleague/Binaries/Win64"
Game Recording - would start recording game 252950, but recording for this game is disabled
Adding process 52754 for gameID 252950
ERROR: ld.so: object '/home/dope_ass_pc/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
wine: using kernel write watches, use_kernel_writewatch 1.
fsync: up and running.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
Setting breakpad minidump AppID = 252950
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198029811659 [API loaded no]
wine: using kernel write watches, use_kernel_writewatch 1.
06/19 19:49:08 minidumps folder is set to /tmp/dumps
Game Recording - game stopped [gameid=252950]
Removing process 52754 for gameID 252950
fasfetch info
OS: Arch Linux x86_64
Host: Nitro AN517-54 (V1.20)
Kernel: Linux 6.15.2-arch1-1
Uptime: 4 hours, 8 mins
Packages: 1267 (pacman), 17 (flatpak)
Shell: zsh 5.9
Display (eDP-1): 1920x1080 @ 60 Hz in 17" [Built-in]
DE: KDE Plasma 6.3.5
WM: KWin (Wayland)
WM Theme: Breeze
Theme: Breeze (Dark) [Qt], Breeze-Dark [GTK2], Breeze [GTK3]
Icons: breeze-dark [Qt], breeze-dark [GTK2/3/4]
Font: Noto Sans (10pt) [Qt], Noto Sans (10pt) [GTK2/3/4]
Cursor: breeze (24px)
Terminal: konsole 25.4.2
CPU: 11th Gen Intel(R) Core(TM) i5-11400H (12) @ 4.50 GHz
GPU 1: NVIDIA GeForce RTX 3050 Mobile [Discrete]
GPU 2: Intel UHD Graphics @ 1.45 GHz [Integrated]
Memory: 5.78 GiB / 15.39 GiB (38%)
Swap: 606.31 MiB / 16.94 GiB (3%)
Disk (/): 306.03 GiB / 450.71 GiB (68%) - ext4
Disk (/mnt/ssd): 309.28 GiB / 439.04 GiB (70%) - ext4
Battery (AP18E7M): 95% [Charging, AC Connected]
Locale: en_US.UTF-8
I thought rocket league on steam wasnt working
I saw somebody posting this a few days ago.
I clicked the link they posted, it was just an statement saying that it wasn’t officially supported on linux or MacOS, but it didn’t have a date.
I think the person just saw the text and thought it was recent, but the native support for linux was dropped a long time ago. We just use proton now like we normally do on other games.
you can disable this useless processing from steam download settings. solved all of my issues launching games.
If your hardware is lower end it isn’t useless. If I skip that then I get pretty bad stuttering in some games when new things are loaded in. If I let them cook in advance then that doesn’t happen.
If your GPU is good enough (or your game potato-friendly enough) to compute shaders on the fly without issue then yeah it’s pretty much useless.
It’s been kinda wonky for awhile. I’ve had to reinstall a few times to make it kick over and run.
Have a look here and see if anything works, but I’d totally wipe the proton directory then reinstall first: https://www.protondb.com/app/252950
Many thanks! I uninstalled all proton versions I had installed on steam.
I then redownloaded the game (the most painful part) and tried the Proton Experimental, which caused an error saying the compatibility tool failed. I then tried the Proton 8.0-5 (since I was using the 9.0-4 previously) and the problem went away.
I would try changing proton versions and maybe delete and re create the wine prefix that rocket league is pointed at. I see nothing in the logs…
Did exactly that. Looks like it was a problem with Proton 9.0-4, changed to 8.0-5 (after uninstalling every proton version and resinstalling the game)
Weird. I wud expect it to work well on proton 10 as well but im using GE proton via steam tinker launch so that bakkes mod can load on the side…
This. I usually default to GE Proton and get the best results without needing to dance around proton versions. I’ve heard of Steam Tinker, but haven’t tried it yet. Normally I just inject it via Protonup-QT.