I hate battle royale games. Every time I play them i get anxious and nervous, I cant take it anymore

I have played Apex Legends since it came out and I have about 900h between both steam and origin (mostly played during covid).

Since I stopped playing this rage games I feel much better

Tell me what you think of battle royale games in the comments if you want

  • halictuz@beehaw.org
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    1 year ago

    I’ve also never liked BR games. Too often it felt like you run around for minutes, looting stuff and nothing happens.

    Then you see somebody and kill them without them noticing you. Or… you get killed the exact same way.

    Or when playing with friends. Like Apex, you get into fights with other teams, which is cool, but then third party comes in and owns you from behind.

    Then it’s over and you’ve to do everything all over again, running around looting etc.

    Or you decide to drop in places where many players drop too. Then you have stupid fist fights or pistole fights. If unlucky, queue again and do it all over again.

    This is more annoying than anything else. I prefer joining a fair 5v5 fight on a map where I respawn and keep going. Or real TDM/DM.

    I think BR games have too much of a luck factor attached to it compared to oldschool real FPS games like CS, UT, Quake and all that. And I think that exactly is rage inducing.

    • Saauan@beehaw.org
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      1 year ago

      I completely agree with you. That’s why I never managed to stick to BR games :/ Whereas with other genres of shooter games, I have no issue with. It’s just sad for me to see a trend of shooter becoming more “Battle Royal-ee” (which from a business standpoint makes sense), because it’s simply less games to play. Hopefully, there’s still a lot out there !

    • super_user_do@feddit.itOP
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      1 year ago

      Or when playing with friends. Like Apex, you get into fights with other teams, which is cool, but then thrid party comes in and owns you from behind.

      THAT IS THE ISSUE! The fact that every time you die you loose all your progress. On the old call of duties, games lasted only a few minutes as well, but you didn’t lose your progress and your loadout after every lost fight and you could get back to action after a few seconds

    • saigot@lemmy.ca
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      1 year ago

      I completely agree, but there is a way to mitigate this. BRs are most fun imo when you have to constantly keep moving and fight while you move. This isn’t a very good winning strategy but it is fun. I try to land in a moderately hot area, ideally with 3ish teams in the area then I keep near the circles edge and run with the circle as much as I can. This leads to some very cool dynamic fights where multiple teams are fighting at once while also trying to fall back run away entirely and also keep up with the looting. It can be super fun when it happens, but even when I try to force it it only happens every 5 games or so at best. It has very unique moments like sacrificing yourself so your teammates can run away and live or trying to carry a fallen teammate while dodging shooting only to be saved by a third party raid. When it’s good it’s very good, problem is all the BRs I have played aren’t good most of the time.

      • halictuz@beehaw.org
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        1 year ago

        I tried every BR out there, even those survival games before PUBG, like DayZ. It is just not my definition of fun or competetive shooter. Too much luck factors that determine if I win or not. I am a very competetive player, so I want to win, its in my nature, I’m coming from UT/Quake times 20+ years ago. I don’t know how to casually play FPS games. (which BR games are for, casual FPS for those who suck at it but can have some positive experiences with it)

        “This isn’t a very good winning strategy but it is fun.”

        This is not how it works for me personally. I want to win and not play a genre of FPS in a weird way just to have fun and not circumvent any luck factors by playing a weird style and lower my chances of winning just to have “fun”. Which is also a different definition for every individual player.

        But I appreciate your “guide” to having fun in BR games though.

  • Turtle@lemmy.world
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    1 year ago

    I stopped playing any game that makes me rage, because my dogs react as if I’m angry with them - since it’s just me and them in the room, obviously I must be mad with them.

    • boobas@beehaw.org
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      1 year ago

      Had this exact problem with my cat, didn’t rage-rage (slamming desk/mouse/keyboard have never been my thing) but I became irritated and she picked up on it. Her reaction was biting my hands, which took me too long to realise that it was a form to get me off the keyboard.

      I switched from PC to console/playstation and I’m more chill playing in the couch, it doesn’t get me irritated and it’s just an all around more relaxing experience, the competitive scene especially on PC can be very toxic.

      Cat stopped biting me, which is a huge plus also, because that little lovely shit really can bite hard.

      • lawliot@beehaw.org
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        1 year ago

        I wanted you to know, I checked your username after I read your comment and it made me laugh.

      • Turtle@lemmy.world
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        1 year ago

        It wasn’t ruining my life or anything, my “rage” is just swearing a bit, but they pick up on tone etc. So if I notice a game gets me like that, I just wont play it. It’s not exactly fun when they’re like that anyway.

  • balderdash9@beehaw.org
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    1 year ago

    Personally I can’t stand the gearing up phase of BR. So boring to have to find weapons every time only to get taken out by some guy more skilled than you

  • Plume (She/Her)@beehaw.org
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    1 year ago

    I personally stopped playing any multiplayer games. I don’t know what it started happening, but it feels like everything went from casual fun, to grindy bullshit and competitive sweatfest.

    Maybe it’s just me, I put too much pressure on myself, but I know that it wasn’t there before. I used to be able to play without feeling this intense pressure of being good, because I didn’t want to be a burden for my team and didn’t want to be insulted by virulent players.

    BR games were the worst for this. The longer you are alive, the more pressure builds up. Things could be going smoothly, you’re not crossing even one enemy, and all of the sudden: it’s just you and your friends, versus another team. You make one wrong move, and it’s over. It’s over, and it’s your fault. I can’t do that. I can’t handle the pressure of being responsible for this. Feeling like I’ve ruined and wasted their time.

    I play to have fun. To relax. I was never getting angry. But my friends, they did. They were nice to me, we’re still friends after all, I wouldn’t have tolerated abuse. But I could tell, I wasn’t as good as them, and they hated losing when we were playing games. They would get angry, and the pressure of doing good was getting to me. It stopped being fun, and it didn’t used to be this way. So I stopped.

    I only play single player games now. It’s been a really long time since I played online. Although, I sometimes think of going back to Titanfall 2, it is still one the greatest FPS ever made in my opinion, and I just adored it, I was really good at it too.

    But yeah. I never get angry and rarely feel pressured now when playing a game and losing. No one is going to insult me, or berate me, and I am not dragging anyone down. If I do get angry, it is because some bullshit is happening. Like the game pulled a Mario Kart on me, and decided that I was going to lose because that’s the way it is I guess.

    I feel like you made the right move. It shouldn’t be this way, it shouldn’t make you feel this bad, and if it is, then you should quit. It’s not your fault, it may even not be the game’s fault, it doesn’t have to be anyone’s or anything’s fault. If it’s just better for you, then do it.

    I suggest to check out some single player games, there is a lot of them. Lots of variety. :)

    • balderdash9@beehaw.org
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      1 year ago

      Overwatch 2 basically reminded me that there are single player games that are fully paid for one time and that range from as relaxing–intense as you’re in the mood for. Now I’m playing Stardew valley and Slay the spire while I’m watching TV and movies in my downtime

    • ThatGuy@lemmy.world
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      1 year ago

      Casual multiplayer games still exist, but are pretty rare these days. Stuff like left 4 dead, minecraft survival, and halo minigame maps are all very casual. I would think VR multiplayer games are probably casual too but I never got into it lol

      If you hate any social interaction with randoms at all tho, then I would still avoid those probably.

  • EamonnMR@lemmy.sdf.org
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    1 year ago

    I like games that indulge my poor impulse control and reward risk-taking and recklessness. Battle Royale games seem to be the exact opposite of this, which I think is why they rub me the wrong way. I don’t want twenty minutes if waiting only to die in ten seconds, I wanna die over and over for twenty minutes and maybe still win the match.

        • saigot@lemmy.ca
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          1 year ago

          Overwatch 1 was wildly unprofitable. They made overwatch 2 very heavily monetized and it had a rough launch. These are the problems:

          • they removed a bunch of quality of life features (that they have been slowly adding back)
          • they moved from 6v6 to 5v5, a controversial change
          • they made the game ftp, removed loot boxes and made cosmetics very expensive (40 bucks for some skin bundles), there is a battlepass that’s ~10bucks though
          • new heros need to be unlocked with a long grind, waiting a season and doing some easier challenges or by buying the battle pass.in general there’s a lot of focus on the battle pass.
          • they announced an ambitious pve gamemode, then scrapped the most anticipated part, (the community and media generally misinterpreted this as a full cancelation of the pve mode)
          • in an effort to address some of the problems with the old game (very stun heavy, very shield heavy) they reworked many of the heros in ways that some felt removed their identity.
          • the matchmaker is noticeably worse leading to unfair games (it has been steadily improving). Personally I think this is the result of a large influx of new and returning players combined with what is actually a very hard game to balance matchmaking around.
          • a lot of the public faces of the game left including the head designer (rip Pappas jeff) and the head writer.

          Personally, I think the game is in a very enjoyable state so long as you don’t want or care about cosmetics. Not as good as when the game was at its peak in 2016 but a lot better than the tail end of overwatch 1.

  • Schlock@beehaw.org
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    1 year ago

    Sounds to me like you just need to relax your own expectations and examine why you play those games. I started playing PUBG with friends this year and had a lot of fun. But i’m not really playing for the win. Of course we are trying to win, but the enjoyment of the game and the time we spend is just as important. A game where we try something stupid and die laughing is just as much fun as getting a win. One of my mates sometimes rages when he dies to what he considers to be bullshit but for me, I just shrug, and queue for the next game and start over. I enjoy the act of playing the game so why should i care if i have to start over?

  • Safira@beehaw.org
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    1 year ago

    I feel like I should like battle royales in general, I like the idea of having to scavenge for gear and survive and work together and all that, but I find in reality I’m just always stressed out all the time. I’ve tried a few different battle royales and the idea that someone will shoot me and minute and I’ll lose all my progress and have to load into another match just makes me so anxious that it takes away a lot of the fun of it.

  • Cinnamon@beehaw.org
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    1 year ago

    I dislike rage games or any kind of game that damages my already fragile psychie.

    :( I don’t understand why people like them

    • ThatGuy@lemmy.world
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      1 year ago

      People like games like those cuz of how rewarding it feels when you overcome it. With that said, its not for most people.

  • MegaUltraChicken@lemmy.world
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    1 year ago

    I don’t really like BR games either. I’m enjoying the new fad of extraction shooters like Tarkov, Marauders, DMZ, etc. You get the risk/reward pressure but aren’t forced into pvp engagement as much. Most of the time I lose because of mistakes I made, not because someone was inherently better.

  • birb@beehaw.org
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    1 year ago

    I feel the same about PvP in games in general. I just wanna vibe, maybe hang out with friends, and the sweat that comes from going against other people actively detracts from that.

    • totallynotsocsa@beehaw.org
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      1 year ago

      Yeah, these games are fun and novel when you first start, but once you get even a little bit competitive at them they just become a chore. You have to constantly keep up with the meta, and constantly be playing to stay practiced. I guess that must appeal to some people, but the better I get at these games, the less fun I tend to have.

    • LemmyAtem@beehaw.org
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      1 year ago

      Same man. I realized at some point that I wasn’t having fun playing pvp. I was stressed and when I’d stop playing I’d be in a bad mood even if I had been winning/playing well. I rarely play multiplayer games at all now, single player is my lane and I’m happy to stay in it. I’ll venture out for some coop sometimes but mostly I’m good flying solo.

  • EremesZorn@beehaw.org
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    1 year ago

    I personally am very limited these days in the PvP games I will play. I really enjoy either single-player experiences, or co-op games like Deep Rock Galactic, that new Starship Troopers game and Ready Or Not. But yeah, as far as PvP goes, I turned away from BR very early on and never looked back. That’s a young man’s game, if you ask me. I’m holding out hope Starfield will be great, and I’m absolutely stoked for S.T.A.L.K.E.R. 2 as a long time vet of the original three entries.

  • copygirl@lemmy.blahaj.zone
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    1 year ago

    Not hating on people who like and enjoy PvP games, but to me it feels like it’s a good way for a developer to make a game that doesn’t actually have that much substance. Lacking content? Nothing to actually do in the game? NPCs are difficult to make interesting to fight? Just have players shoot each other. It’s basically content that creates itself, not to mention (if you have good matchmaking) the difficulty ramps up naturally without you having to write better enemy AI.

    I just want to fight stuff alongside other people, rather than potentially making another person’s day just a little worse because I shot them before they shot me, you know? Is that too much to ask?

    • chocolatine@lemmy.world
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      1 year ago

      Dev difficulties are still there and not the same. Don’t understimate netcode, or just simply gun feel, balancing, map design, sound design. Those are very difficult to get right even if you do not have to write a story or code NPCs. Each games have different challenges.

      • copygirl@lemmy.blahaj.zone
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        1 year ago

        Netcode, gun feel, balancing, map design, sound design, … all things that are present in co-op shooters as well. Don’t get me wrong, I agree with what you’re saying, but I feel like you have misunderstood what I was trying to communicate. (Which might be my fault.)

        And yes, there are things that are unique (or more critical) to PvP shooters, but my point was: It’s overall less work, for developers and artists, to just have players fight each other over and over again, than to create content for players to cooperatively enjoy.

    • space@beehaw.org
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      1 year ago

      You have a point about less content development time. But don’t underestimate the complexity of getting the netcode right and balancing the PVP system.

      It’s more like trading one set of problems for another, than it is a cop-out.

      Plenty of games that lack substance in any category.

      • copygirl@lemmy.blahaj.zone
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        1 year ago

        I did want to mention that, but left it out to keep my comment short. Yes, game development is very difficult and complex. Getting anything working out there is a huge accomplishment for everyone involved.

        I have a feeling many companies found that the ratio of work (and thus investment) involved compared to the potential profit generated, especially with predatory MTX added to everything nowadays, means it’s pretty much a no-brainer to them to create PvP games rather than co-op ones.

        Creating interesting gameplay systems and keeping things fresh for players is (I’d say) undoubtedly more difficult than just plotting players against one another. On top of that, netcode and balancing aren’t non-existent in co-op games.

        Just take a look at the cancelled Blizzard MMO project “Titan”, which was partially repurposed to become Overwatch.

        • saigot@lemmy.ca
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          1 year ago

          I think your right that’s its a lot easier to monetize a pvp game than a pve or single player game (especially these days when players expect ongoing support even for single player games) but I think your comparison is a bit unfair when it comes to creativity to actually create the game bit.

          The battle Royale (and previous trends before it like bomb defusal, team death match etc) are mature game modes with well understood mechanics and limitations. That does indeed make things a lot easier to make. But it’s also a lot easier to push out yet another assassins creed game than to create an interesting single player game. I think creating a novel pvp game is just as difficult as a single player or pve game.

          I think triple a games in general suffer from a lack of creativity due to a huge aversion to risk and a misallocation of resources to asset development rather than gameplay mechanics. And unfortunately creating a successful indie multi-player game is insanely hard because of how robust the player vase has to be.

  • noodlejetski@beehaw.org
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    1 year ago

    I’ve never played multiplayer games in my childhood (long story), and the first multiplayer I’ve really tried was PUBG Mobile. I’ve been hooked on it for about three years and made some online friends over it. when EA made Apex Legends available on Linux last year I’ve switched to it and clocked about 600 hours since then. I really enjoy the BR format, and even though I’ve never tried a competitive shooter like Counter Strike or Valorant (fuck their intrusive anticheat by the way), running exactly the same lines on the same map and constantly holding the same angles and hoping to just outreact the opponent by a milisecond doesn’t appeal to me.

  • chillybones@beehaw.org
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    1 year ago

    My biggest gripe with these game is how much time they take away from my other buddies who play them. I, in general, just really despise PvP games and the ‘collect gear to be good enough to survive’ mechanic sucks within the timeframe these games lock you into. I’ve been able to stay away from them without feeling any sort of ‘I’m missing out’ attitude, but I have lost some friends to these games exclusively and that kinda irks me.