Let’s hear about some games you maybe were told were not worth your time, or had bad reviews but you managed to love regardless.

I’ll go first. I’m not embarrased to admit that I played the shit out of Elder Scrolls Blades (the easily forgettable Skyrim-esque mobile game). I had to wait for it to release on Switch which had the benifit of the shitty timers being gone by then.

Once I started to think of it as a kind of advanced ‘Swords and Sandles’ type game I was hooked.

  • Witch@beehaw.org
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    1 year ago

    Genshin Impact.

    Listen. I understand that the entire thing was hyped up upon release. It was, after all, a gamechanger for mobile gacha games. We went from turn-based games to things like Honkai Star Rail and Tower of Fantasy and of course, Genshin Impact. Honkai Impact 3rd existed, but it wasn’t quite the same as these ones.

    However. Despite the hype, there was a problem that made me reluctant to play it.

    I really suck at gacha games. Every gacha game before then I would drop within what, 6 days? I love the characters, love the story, hate the game.

    So imagine my surprise when I logged into my settings the other day and found out that oh, It’s now been over 500 days logged, lmao. I’ve taken breaks from it once in a while, but I haven’t quit it yet. What have I become?

  • bermuda@beehaw.org
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    1 year ago

    Judging by the trailers I thought “INFRA” was going to be a short first person exploration puzzler type of deal. Take photos of damaged structures, explore abandoned buildings, marvel at the graphical excellence of 2020s gaming, that kinda thing. It had rave reviews, but I chose to go in blind in terms of story.

    Turns out, it’s an over 30 hour puzzle adventure game with an ARG, pretty deep lore, comedy elements, horror elements, open exploration, collectibles, secret areas, easter eggs, etc. Most of it is pretty standard “walking simulator” gameplay, and part of the middle chapters can feel like a serious slog walking through tunnel after tunnel, but I found myself consistently surprised and even awed by the crazy environments the developers managed to create. The puzzles can also be seriously difficult at times, usually requiring some pretty good logical skills or even prior knowledge of how engineering and physics works. (although there is that one electrical wiring puzzle at the end of chapter 6/7 or whatever that has everybody stumped no matter their education level)

    • ViperDC@sh.itjust.works
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      1 year ago

      Real Civil Engineer (RCE) did a playthrough of the full game. What’s great is watching him point out all the times when the game correctly or incorrectly flags safety violations, as well as commenting on all the things that a safe engineer would never do.

  • Devil's Garage@beehaw.org
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    1 year ago

    Elder Scrolls blade was such a fun game! On the note of playing a smaller game Motherload is a surprisingly fun flash game where you dig for resources on an alien planet. The game is easy to learn but difficult to master. You get to experiment with different upgrades to find the best build for your playstyle. The levels are procedurally generated so it’s my go-to fall back game once a blue moon. Enjoy!

    http://www.xgenstudios.com/play/motherload

    • charred@sh.itjust.worksOP
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      1 year ago

      Xgen Studios! I remember playing Stick RPG 2 so much back in the day. Might have been one of the first games I ever bought over the internet. I’m actually looking for something simple and quick to load right now so this is actually a great shout