• ShankShill@sh.itjust.works
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    9 hours ago

    I played Visual Star Trek on my first computer. It was a 386 33mhz overclocked to 40, 4 mb ram and a 650mb HDD. No sound card or anything.

    Pretty sure the Pentium II was out at the time I got it. We were poor.

  • TemplaerDude@sh.itjust.works
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    20 hours ago

    I played the FUCK out of EGA Trek back in the day, man.

    I miss video games back then. Yeah they were clunky and obtuse, but there was something about how we were still figuring out what games were and could do and how to play them that was so fun to be around.

    EGA Trek fucking rocked.

  • dasrael@lemmy.zip
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    20 hours ago

    This game was fire well into the 90s. And yeah, I L4z0r3d me a few vogons back in the day… pewpew

  • raynethackery@lemmy.world
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    1 day ago

    That’s funny, because I was just looking at that game this past weekend. I keep looking for a shareware dos disk that had 3 versions on it.

    One was the original text based version. The second one was called EGA Trek but it didn’t look like this. It was full-screen. When you fired the phasers, there was a field that fluctuated around the ship you were firing at.

    The 3rd game was called Vga Trek. It had nicer graphics and the ships glided across the screen. Also, the phasers were little red dashes that flew across the screen. And the torpedoes were little dots that did the same. If your short range sensors were damaged when you tried to dock at a starbase, it would cut to a screen where you had to guide the ship in manually to dock using a joystick.

    Wish I could find those games again.

    Edit: It was actually called CGA Trek.

  • mercano@lemmy.world
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    1 day ago

    I played a similar game on a black & white compact Mac. I believe the game concepts dates back to the days of timeshared minicomputers.

    • Klear@quokk.au
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      1 day ago

      Same here. And just a few days after I watched Coincident play Alley Cat out of nowhere.

  • Rhaedas@fedia.io
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    1 day ago

    Had a C-64 version of it. Not quite as many windows, larger grid. Same objective: bring peace to the galaxy. One photon torpedo at a time. :D

    A friend had a game on their TRS-80, same concept, but zero Trek references.