• SlayGuevara@lemmygrad.ml
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    4 hours ago

    There’s this dude at my job who has a son that has been recently diagnosed with autism and he says he doesn’t know how to handle it properly yet as he has no experience with autism. The other day I caught him changing his shoes mid day because he bought new shoes and said ‘yeah I always do this as I have troubles with getting used to new shoe feels often’

    My friend, I may have some news for you

  • yunah-knowles@lemmygrad.ml
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    6 hours ago

    in somewhat of a study group for history where we have shared doc. libleft girl talking about some horseshoe theory nonsense

  • yunah-knowles@lemmygrad.ml
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    6 hours ago

    hi i posted this in wrong thread but i stand by it

    it is true entirely that xitter is filled with bots and it infests almost any avenue you pick, but while i’d only largely heard secondhand stories, scrolling xcancel looking at pop-culture blogs really shocks you because it’s kind of staggering the level of cultural revolution the anglosphere desperately needs in every single facet of life

  • SlayGuevara@lemmygrad.ml
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    16 hours ago

    Sometimes I’m reminded that the French speaking part of the country has a media boycot of the far right. They will not broadcast anything about them, in any way. And as a result, the far right has a very hard time getting their points across over there.

  • Malkhodr @lemmygrad.ml
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    22 hours ago

    Eid Mubarak and Nowrooz Mubarak comrades. Hopefully the next year for Iran is one free from US imperialism. Inshahallah the Palestinians are able to be liberated come next Ramadan. May this bevthe last Eid Al-Fitr under zionist occupation.

  • RevolutionsPerMinute@lemmygrad.ml
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    1 day ago

    Really enjoying the Imperial '80s podcast on Millennials Are Killing Capitalism. They go over '80s movies and discuss from an anti-imperialist Marxist perspective, super interesting and fun to listen to. It’s been my go-to thing lately for when I want something more relaxing to decompress in the evenings after catching up on all the more serious news and analysis.

  • KrupskayaPraxis@lemmygrad.ml
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    2 days ago

    The Netherlands is so individualistic that family bonds are becoming less strong. I haven’t seen my cousins (except one) in a coupke of years. One of them has a one year old child which I’ve never seen. It doesn’t help that we all live in different parts of the country, but still I feel like this wouldn’t happen in communist countries

    • 小莱卡@lemmygrad.ml
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      2 days ago

      My family is kinda the same but in Mexico. Idk i’ve never felt any bonds with them and we lived in a small town. This is particularly noticeable on petit bourgeois families and above, meanwhile families from a poor background are much more united.

      Really the amount of rich families i’ve seen getting torn apart because of property issues is kinda funny. And they are the most vocal supporters of family first slogans.

  • Jeanne-Paul Marat@lemmygrad.ml
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    2 days ago

    I’ve been thinking about both Souls-like games and Hollow-knight [if all metroidvanias use this mechanic feel free to correct me] and honestly I’m trying to think if there would be a better death mechanic than what they have. Dropping all your currency on death (and then losing it if you die again) is…fine i guess. I just haven’t found it particularly engaging.

    Because if you have no currency for whatever reason (died already, stored somehow, just got whatever you were saving up for) then it kinda defeats the point (which I think is supposed to discourage reckless behavior). Additionally, losing them permanently is more just annoying than anything. I mean, you can obviously just grind for them if you really need it.

    But I can’t come up with any ideas to replace it with so :p

    • 小莱卡@lemmygrad.ml
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      2 days ago

      Well if you didn’t lose your progress it would be a roguelike lol. I find it ok because it makes you feel something when you die with a lot of currency and switches your priorities from progressing to just retrieving your last body.

      • Jeanne-Paul Marat@lemmygrad.ml
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        2 days ago

        Well no, in a roguelike you lose everything (with some exceptions) when you die.

        And the reason why you like it is the reason I dislike it. Firstly, like I said, it encourages players to not have any currency to begin with. Players would rather spend what they have than lose it, and are more likely to find a place to grind currency rather than carry around large amounts.

        Silksong actually has a mechanic around this, where you can get your rosaries strung from about a 10% fee, which means you cant lose them. I feel like this defeats the points even harder.

        But Secondly, I dislike how it ties you to an area. Let’s say I have a large amount of Runes and accidently walk into a boss room in Elden Ring. Well now those runes are stuck in there and I have to keep trying to beat that boss until i get them back. This also applies to most silksong bosses.

        It also discourages player exploration. Especially in silksong, a new area is not “oh let’s see what this place is” it’s “hold on let me backtrack and get my rosaries strung before I accidentally walk into a boss.”

        And worst case scenario is that you optimize your way out of it. If you want, you can just exit out of the game after you pick up your currency and you’ll be back at your last rest point.

        So all in all i don’t like it because it encourages behavior antithetical to what is trying to be promoted in these types of games

        • 小莱卡@lemmygrad.ml
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          1 day ago

          Roguelikes tend to have permament upgrades even when runs fail which is why i mentioned them, there is always progress even when losing even when it’s just information. In souls you only gain information but it’s far more important in that type of game since it’s a static game, areas are not dynamically generated.

          I guess i don’t mind that much becase it used to be more oppressive in the first ones, in Elden Ring there was such abundance of souls that it really didn’t matter losing them from time to time.

          • Jeanne-Paul Marat@lemmygrad.ml
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            1 day ago

            That’s kinda also my problem. It’s just inconvient. When I play ftl, I can mess up and lose hours of progress trying to unlock a new ship or I can mess up a whole run in Sultans Game (not that I want Silksong or Elden Ring to be Permadeath), but it’s actually pretty rare that I’ll get genuinely upset about it. But the currency drop mechanism just kinda annoys me.

            It’s like how bosses like Malenia and Radiance didn’t make me rage, because they were important bosses that deserved to be very difficult. But something like Savage Beastfly or those hand creatures at Rennalla’s estate make me very upset, because they’re more just inconvenient or annoying rather than something I take pleasure in defeating.

  • SlayGuevara@lemmygrad.ml
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    2 days ago

    Far right party FVD won big in my Dutch hometown as they become the fourth largest party. Which is sad because it is a heavy working class city.